Tooltip vs Modal vs Checklist: Choosing the Right Onboarding Pattern
Learn when to use tooltips, modals, checklists, product tours, and other onboarding patterns. A practical guide to selecting the right UX pattern for each situation.
Onboarding isn't a single pattern—it's a toolkit of patterns, each suited to different moments and goals. Using the wrong pattern at the wrong time can hurt more than help.
This guide breaks down the major onboarding patterns, explains when to use each, and shows how to combine them effectively.
The Core Onboarding Patterns
Tooltips
What they are: Small text bubbles that appear near specific UI elements
Variations:
- Hover tooltips: Appear on mouseover
- Click tooltips: Appear on click
- Beacon tooltips: Pulsing dots that expand on click
- Inline tooltips: Permanent hints in the UI
When to use:
- Brief explanation of a single element
- Supplementary information (not critical)
- Feature discovery prompts
- Contextual help at point of confusion
When NOT to use:
- Critical information users must see
- Multi-step explanations
- Content requiring user decision
- When the element is self-explanatory
Best practices:
- Keep under 20 words
- One concept per tooltip
- Don't chain multiple tooltips
- Ensure they don't cover important UI
- Make dismissible
Example copy:
"Drag tasks between columns to change their status"
Modals
What they are: Overlay windows that require user attention
Variations:
- Welcome modals: First-time greeting
- Announcement modals: Feature launches
- Confirmation modals: User decisions
- Full-screen takeovers: Immersive experiences
- Slideouts/Sidepanels: Less intrusive overlays
When to use:
- Critical information requiring acknowledgment
- User input or decisions needed
- Welcome experiences setting context
- Important announcements
- Progressive profiling questions
When NOT to use:
- Frequent or repetitive information
- Content that can be inline
- During complex workflows
- Multiple modals in sequence
Best practices:
- Use sparingly—modal fatigue is real
- Provide clear close option
- One CTA, maybe two
- Don't block critical functionality
- Consider timing carefully
Example structure:
[Welcome to [Product]!]
We help you [value proposition].
What brings you here today?
○ Option A
○ Option B
○ Option C
[Get Started] [Skip for now]
Product Tours
What they are: Multi-step guided walkthroughs
Variations:
- Linear tours: Fixed sequence of steps
- Branching tours: Paths based on user choices
- Interactive tours: Users complete actions at each step
- Video tours: Embedded video explanations
When to use:
- Initial product orientation
- Teaching complete workflows
- Introducing significant new features
- Complex functionality requiring guidance
When NOT to use:
- Simple, intuitive interfaces
- Repeat visitors
- When users are mid-task
- For minor features
Best practices:
- 5-7 steps maximum
- Each step drives an action
- Make skippable
- Show progress (2/5, 3/5...)
- End on user accomplishment
Example flow:
Step 1: "Welcome! Let's create your first project"
Step 2: [Highlighting New button] "Click here to start"
Step 3: [User clicks, form appears] "Give it a name"
Step 4: [User types] "Now add your first task"
Step 5: "Great! You've created your first project"
Checklists
What they are: Progress-tracking lists of tasks
Variations:
- Persistent widget: Always visible sidebar/corner
- Dismissible panel: Shown until completed
- Expandable icon: Minimizes to small indicator
- Page-based: Full section of the app
When to use:
- Guiding users through activation milestones
- Multi-session onboarding journeys
- Giving users control of their path
- Tracking progress toward goals
When NOT to use:
- Single-action guidance
- Very simple products
- When completion isn't important
Best practices:
- 5-7 items maximum
- Mix quick wins with meaningful tasks
- Connect to real product events
- Celebrate completion
- Make hideable but not hidden
Example checklist:
Your Onboarding Progress
✓ Create your account
✓ Complete your profile
○ Create first project
○ Invite a team member
○ Set up integrations
3/5 complete
Empty States
What they are: Content shown when sections have no data
When to use:
- Whenever a section would otherwise be blank
- Before users have created content
- In new feature sections
Best practices:
- Explain what belongs here
- Show why it's valuable
- Provide clear action to create first item
- Consider showing examples or templates
Example:
No projects yet
Projects help you organize tasks and
collaborate with your team.
[Create Your First Project]
Or try a [template] to get started quickly
Hotspots/Beacons
What they are: Pulsing visual indicators drawing attention
When to use:
- New feature announcements
- Highlighting underused features
- Drawing attention to next steps
- Contextual prompts based on behavior
When NOT to use:
- On every new feature
- Multiple at once (visual chaos)
- On frequently used elements
- When user is actively working
Best practices:
- One beacon at a time
- Clear dismiss option
- Don't overuse (beacon fatigue)
- Connect to actual value
Inline Help
What they are: Permanent help text built into the interface
Variations:
- Field descriptions: Text below form fields
- Info icons: ? or i icons that reveal help
- Callout boxes: Highlighted informational panels
- Placeholder text: Guidance in input fields
When to use:
- Information that's always relevant
- Field explanations that prevent errors
- Best practices worth surfacing permanently
When NOT to use:
- Cluttering clean interfaces
- Information that becomes obvious after first use
Pattern Selection Matrix
Use this matrix to choose patterns:
| Situation | Recommended Pattern | |-----------|-------------------| | First-time welcome | Modal | | Teaching core workflow | Product Tour | | Multi-session activation | Checklist | | Explaining single element | Tooltip | | No content yet | Empty State | | New feature announcement | Modal or Beacon | | Contextual help | Tooltip or Inline | | Collecting user preferences | Modal | | Ongoing progress tracking | Checklist | | Quick feature highlight | Beacon → Tooltip |
Combining Patterns: The Full Onboarding Stack
Effective onboarding layers multiple patterns. Here's a complete stack:
Layer 1: First Impression (Modal)
Trigger: First ever login
Content:
- Welcome message
- Brief value proposition
- Goal/role selection (optional)
- Single CTA to continue
Duration: 10-30 seconds
Layer 2: Initial Orientation (Product Tour)
Trigger: After welcome modal
Content:
- 5-7 steps highlighting key areas
- Ends with user taking an action
- Skippable but encouraged
Duration: 60-90 seconds
Layer 3: Ongoing Guidance (Checklist)
Trigger: Visible after tour, persistent
Content:
- 5-7 activation tasks
- Tracks completion automatically
- Minimizable but visible
Duration: First 3-7 sessions
Layer 4: Contextual Support (Tooltips + Empty States)
Trigger: Throughout product use
Content:
- Tooltips on hover/first-time access
- Empty states with guidance
- Beacons for feature discovery
Duration: Ongoing, diminishing over time
Layer 5: Feature Education (Modals + Tours)
Trigger: New feature releases, reaching milestones
Content:
- Announcement modals for major features
- Mini-tours for feature deep-dives
- Beacons for subtle highlighting
Duration: Triggered by events
Anti-Patterns to Avoid
The Overwhelming Stack
Problem: Modal → Tour → Checklist → Tooltips → More modals, all at once
Why it fails: Users feel trapped and frustrated. They skip everything.
Fix: Layer patterns over time. Welcome modal, then tour, then checklist appears. Tooltips emerge as users explore.
The Forced Tour
Problem: Can't use the product until tour is complete
Why it fails: Power users resent it. Anxious users feel trapped.
Fix: Always provide skip/later options. Let motivated users explore.
The Infinite Checklist
Problem: 15-item checklist that feels like homework
Why it fails: Users abandon long checklists. Completion drops exponentially after 7 items.
Fix: Limit to 5-7 items. Add advanced items as "bonus" if needed.
The Tooltip Overload
Problem: Tooltips on every button, field, and icon
Why it fails: Visual noise. Nothing stands out. Users stop reading.
Fix: Use tooltips for genuinely unclear elements only. Trust your design.
The Surprise Modal
Problem: Modals appearing while users are working
Why it fails: Interruption frustrates users and breaks flow.
Fix: Trigger modals at natural pause points—page loads, task completion.
The One-Time Tour
Problem: Tour happens once, users forget, no way to replay
Why it fails: Users can't refresh their memory. Help is inaccessible.
Fix: Provide "Restart tour" option in help menu. Make key info always available.
Pattern-Specific Design Guidelines
Tooltip Design
Visual:
- Arrow pointing to element
- Soft shadow for depth
- Match product color scheme
- Don't obstruct important UI
Copy:
- Start with action verb
- Maximum 20 words
- No jargon
- One idea only
Behavior:
- Appear after 300-500ms hover
- Disappear when mouse moves
- Close button for persistent tooltips
- Don't follow cursor
Modal Design
Visual:
- Centered or corner positioned
- Semi-transparent backdrop
- Clear visual hierarchy
- Obvious close button
Copy:
- Headline + 1-2 sentences
- Single clear CTA
- Skip/Later option available
- Conversational tone
Behavior:
- Close on backdrop click
- Close on Escape key
- Animate in/out smoothly
- Don't stack multiple modals
Tour Design
Visual:
- Spotlight on target element
- Dim surrounding content
- Progress indicator visible
- Navigation controls clear
Copy:
- Action-oriented steps
- Brief explanations
- Consistent structure
- Celebrate completion
Behavior:
- Scroll to elements if needed
- Handle responsive layouts
- Wait for element load
- Allow forward/back navigation
Checklist Design
Visual:
- Visible progress bar
- Clear completed/pending states
- Minimal when collapsed
- Match product aesthetic
Copy:
- Task names are actions
- Short and scannable
- Celebration on completion
- Clear reward (if any)
Behavior:
- Auto-complete on events
- Persist across sessions
- Minimizable
- Link to task start
Measuring Pattern Effectiveness
Track these for each pattern:
For Tooltips
- View rate (how often seen)
- Click-through rate (for beacon tooltips)
- Associated feature adoption
For Modals
- View-to-CTA conversion
- Skip/dismiss rate
- Time spent reading
For Tours
- Start rate
- Completion rate
- Step-by-step drop-off
- Correlation with activation
For Checklists
- Item completion rates
- Full checklist completion
- Correlation with retention
- Time to complete
Implementation Decision Tree
Use this flow to choose your pattern:
Is this critical information?
├── YES → Is user input needed?
│ ├── YES → Modal
│ └── NO → Is it multi-step?
│ ├── YES → Tour
│ └── NO → Modal or inline callout
│
└── NO → Is it contextual to one element?
├── YES → Tooltip
└── NO → Is it a list of tasks?
├── YES → Checklist
└── NO → Is the section empty?
├── YES → Empty state
└── NO → Consider if needed at all
Putting It All Together
The best onboarding experiences don't feel like "onboarding" at all. They feel like a helpful product that guides users to success.
Achieve this by:
- Choosing the right pattern for the moment: Match pattern to need
- Layering thoughtfully: Introduce patterns over time, not all at once
- Keeping each pattern focused: One purpose per element
- Measuring and iterating: Let data guide optimization
- Respecting user agency: Always provide escape hatches
Your onboarding toolkit is complete. Now use it wisely.
Related Resources
Frequently Asked Questions
Use tooltips for brief, contextual hints that don't interrupt the workflow (under 20 words). Use modals for important moments requiring user attention or decisions, like welcome screens or critical announcements. Tooltips are passive guidance; modals demand focus.
There's no single best pattern—effective onboarding combines multiple patterns strategically: a welcome modal for first impression, a focused product tour for core workflow, a persistent checklist for ongoing guidance, and contextual tooltips for feature discovery. Layer patterns based on user needs.
Keep checklists to 5-7 items maximum. Studies show completion rates drop significantly beyond 7 items. Each item should represent a meaningful action, not a trivial step. Users should be able to complete the checklist in their first 1-3 sessions.
Use both, but for different purposes. Product tours are best for initial orientation—showing users around the interface in their first 2 minutes. Checklists work better for ongoing activation—guiding users through key milestones over their first week. Tours teach; checklists track progress.
Beacon tooltips are pulsing dots that draw attention to specific UI elements without blocking the interface. Use them sparingly for: 1) New feature announcements, 2) Highlighting underused valuable features, 3) Drawing attention to next steps. Too many beacons create visual noise.
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